![]() Relationships have been forged from less, people, and don’t you ever forget it.īut when the ghosts show off their new car ghost friend to Sam - they really are adorably excited - Jessica makes sure Sam has all the information on Freddie. ![]() Such things we have to look forward to in the afterlife, huh? No wonder Sas instantly falls for Jessica - she appreciates a good-smelling pizza, too. She says it’s actually kind of nice since currently Freddie delivers food for a living, so she gets to drive around all the time, plus she gets to smell a lot of different things. Jessica explains that she was hit by the car while walking home from a boozy brunch and now she’s stuck there (and a five-foot boundary around the car) forever. But it’s true - that girl hanging out in Freddie’s car is real dead, and she has the shard of glass sticking out of her forehead to prove it. The Woodstone ghosts have never heard of such a thing, and it sends them reeling a bit (I love how worked up the ghosts get when they learn new ghost rules - “going down on us,” car ghosts, etc.). Someone get them a pizza to sniff or something.įreddie causes upheaval in another, unexpected way: Yep, Jessica the car ghost. Or, rather, their time to speak freely to Sam without making her look like a lunatic is disturbed, and they won’t stand for it! Who will open their windows so they can stare pensively out of them for hours? The ghosts are very whiny today. While Sam and Jay are over the moon for this guy who is going to revitalize operations, the ghosts are disturbed. It’s kind, enthusiastic Freddie (Mike Lane) who wins the gig, which is unsurprising since he’s incredibly overqualified and unafraid to heap praise on Sam and Jay for what they’ve managed to pull off thus far. So how does Jessica the Car Ghost find herself at the Woodstone B&B? Let’s ghoooooooost.īusiness is apparently going well for Sam and Jay - even if it feels like Ghosts is really missing some opportunities to have fun with B&B guests - or at least well enough that the Arondekars decide to hire an assistant. Sakura was a scene-stealer in the late, great Superstore, so it’s no surprise she is a welcome addition here, with our own lovable group of misfits just trying to make it through the day. Hey, at least to soften the blow, Ghosts kicks off Nichole Sakura’s guest arc as car ghost (you heard that right, car ghost) Jessica. Mind, body, and soul! Alas, we will have to wait for more details on that development. ![]() It probably has more to do with scheduling than anything else, and yet still, I can’t help but feel disappointed because - not to be too dramatic - Hetty and Trevor going at it like the horndogs they are changed me as a person. No lingering glances between two certain ghosts, no popping into rooms looking suspiciously disheveled - nothing. It's like the full 3D realization of the original digitized actor art style from the Klassic games.Let’s get it out of the way up top, ghosties: There is not one mention of the hookup heard ’round the world from the last episode. So it's cool to see MK11 achieve such near photo-realism while still having that signature MK dark-fantasy style to it in this modern release. I was a big MK fan during the original trilogy's arcade heydays, and I always loved its stylized digitized actor graphics at the time. While gameplay animation can be stiff and awkward, animation across the board everywhere else (story mode, Fatalities, Fatal Blows, etc.) is all top notch, and the character models, backgrounds, and lighting are really a cut above most games in the genre. I've long criticized the in-game animation work in modern MK games (and all NRS games, really) like many others have, but on the whole I can't deny that this is arguably one of the best looking Unreal Engine games around. ![]() I messed around with it a bit last night, and I have to say this is one damn good looking game. With all of the recent Mortal Kombat 1 hype building after the gameplay reveal, I decided to reinstall Mortal Kombat 11 Ultimate on my PS5.
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